And It’s One, Two, Three, What Are We Fighting For?

I know people are exhausted with the political dialogue. I am as well. Government is not meant to be this far forward in our lives. It is meant to be the structural framework behind the scenes so we can pursue the individual and shared goals of our lives. These are very unusual times.

Extraordinary times.

But let’s not forget what is at stake. This is not petty bickering or pointless head bashing over immovable viewpoints. I believe we have unveiled competing visions of American purpose and responsibility, and many of the values that separate us seem irreconcilable. Until the millennium I believed Americans had more in common than not when it came to the notion of purpose. Now I have a hard time seeing the glue binding us together.

That’s what I think we’re fighting over and what I think is at stake. That’s why our social media dialogue with each other is increasingly less civil, and that’s causing polar opposites to either stop talking with each other or openly despise each other. Unity for unity’s sake is an unholy compromise and not an option for me. We either have a treasure trove of shared values or we don’t. If we don’t, the divisiveness can’t be mended because morality is at the core of personal definition.

If we don’t agree then we don’t agree. I see little evidence that at the core of national purpose there is broad agreement. It is the purpose of leadership to build consensus out of difference to unite disparate elements in strength. Politics is a different game, and it can be a nasty one. If there are competing visions of America up for grabs, I see little choice but to listen closely and then stand firm on moral imperatives. If we find that we have irreconcilable differences, then there is a reason why.

I have already detailed a laundry list of apparently irreconcilable differences in a previous post. Our lack of consensus around civil rights, gender rights, a woman’s right to choose, economic inequality, healthcare, environmental justice, personal weapons, educational opportunity, and America’s international posture are ripping us apart with little healing on the horizon. Let me take a run at boiling it down to just three things I believe are at the core of our national impasse, sharing my own very personal beliefs:

  1. I believe we live in a global community. I believe that with immense prosperity comes immense responsibility and humility. To put our own national interest entirely first denies the leadership stake we have taken in the world as a result of disproportionate consumption of natural resources and stage time. None of this is incompatible with my love of country.
  2. I believe the highest purpose of government is peaceful prosperity, evidenced by a profound commitment to establishing and maintaining a level playing field. Government rises to admiration in the administration of justice and fairness. I don’t belive the highest purpose of government is a tax cut. I’m not even sure a tax cut makes my top ten, since most of the benefit will go to wealthy people whose lives won’t be changed by it. Tax reform focused on true fairness makes my top ten.
  3. I believe government leadership is about public service. It is selfless. It is in awe of its own responsibility and acts accordingly with intellectual rigor and behavioral reserve. It is not authoritarian or autocratic and does not seek to position itself as uniformly superlative. Exemplary leaders bring out the best in us, not the worst. I don’t believe a big job title is about self-aggrandizement, bullying, sloppy thinking, whim, or egomaniacal hubris.

We seem to be descending into a culture war. We’ve already proven we are capable of a Civil War. Is it absolutely unthinkable that could happen again? Try talking to some people who ardently disagree with you on your deepest convictions. Then you decide if we’ve all learned history’s most vital lessons.

I need to focus on my family and friends, my business, and my dreams, same as you, but I’m being emotionally battered by the scope of this attack on my values. This is where my head is at, and I feel a generational obligation to champion resistance. I admire journalists and the media when they take their job seriously. I am a writer so I am part of the media, and I choose words with discipline and scrutiny. Most professional writers I know do the same, despite the click bait and fake news that tempts hacks. To frame the media as our enemy is purely ignorant and dangerous. Close reading, observation, and listening saves lives and is the cornerstone of cultural achievement.

I’m not willing to cross my own lines for false harmony. I know the same is true for those who vehemently disagree with me and feel their convictions are being violated. This probably will end badly, but it’s always crucial to know what we’re fighting for. In these extraordinary times, it is the soul of our nation.

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Post Title: H/T Country Joe and the Fish

Image: Three Flags by Jasper Johns / Whitney Museum of American Art

Corporate Intelligence Radio is On The Air

Mario

Isn’t this where we came in…?

My Turn
by Ken Goldstein
Game Daily, January 2004

Happy New Year! Holiday 2003 is now handed off to accounting, winners and would-be winners for the key selling season are now largely known, and one thing becomes certain: the uncertainty of a platform shift looms menacingly ahead.  Details will begin to unfold, and together we lean forward to the next frontier… but if history tells the tale, not before one last great harvest.

Thus our beloved game industry is presented with a significant opportunity over the next few years.  The entertainment community is taking note that games are a meaningful business opportunity, no longer a niche play.  Mainstream press and consumer audiences are taking note as well.  Since the turn of the Millennium we have seen a huge uptick in consumer and business press devoted to games, not to mention dedicated cable TV channels now focusing on our universe.  My sense is that once again the challenge for our industry is one of creativity – how will we manage through the dip that so often precedes full acceptance of next-generation platform evolution?

My fear is that because we have done such a good job squeezing performance out of our current platforms, we may squander these precious years – a time when we have a ripe audience for the innovation of our field, our art form, and when we could be meaningfully broadening our core audience, surging into the mainstream and building our future.

More specifically, my fear is that because we’ve maxed out technology on current platforms – games are as realistic as they are going to be in the near term and you can’t throw more polygons at a game to leapfrog the competition until new machines arrive – we will wait around for technology to push us forward rather than showcase and advance the field while we have the world’s attention.  Current trends seem to support that.  More and more games seem to be relying on pure outrageousness to drive hype, and not surprisingly, exploiting those all too familiar lowest common denominators.  The wow factor of current platforms is behind us, so why not get headlines the easy way: shock and awe.

I’m taking “My Turn” to challenge us as an industry to resist the pull of this platform shift to lull us into creative laziness.  I am in no way puritanical, there is nothing I would not do to defend our First Amendment rights, and I am not saying there aren’t businesses to be built on more exploitative titles.  What I am saying is that there are very good businesses, as well as interesting, creative, and innovative games based on strong characters and storytelling, to be created if we make this a priority.  Examples already exist: Mario, The Sims, Oddworld, Animal Crossing, the Backyard Sports series.  But there are not enough.  Look at the past holiday release list and you won’t find a great deal of diversity – and for where our overall market stands, you might conclude we left money on the table as a result of a too-narrow focus.  You see it coming every year at E3, just walk around and you aren’t surprised by the tone we set for success.

I know what many of you are thinking.  You’re Disney, your brand compels you to pursue E-rated, non-violent games.   While that is indeed true, I continue to believe our industry as a whole will benefit if we begin to offer a broader array of games to consumers, and a much deeper selection of non-violent games.  I’m also not necessarily speaking of E-rated or children’s games.  The true market leaders of our industry, those who find repeat creative and financial success year after year, fully embrace the notion that it is smart business to make interesting games – even war games – without piling on gratuitous sex or violence.

If there is at last an underlying art and science to what we do that is a partner of commerce, then perhaps there is nobility in not letting our talent be exploited.  There is revenue, and plenty of it, to be found beyond the obvious.  The market will always decide what titles make it and while I am certain the young adult male audience always will support mature-rated games, I wonder who is not playing games, or not playing very often, because the options we have presented are limited.  Simply put, we are not going to increase female gamer counts with the current top ten.  Roughly speaking, that is one in two human beings we continue to choose not to serve.  And yet, I have seen our own Toontown Online take the MMORPG genre into this realm, where boys and girls, gamers and non-gamers, parents and children all play in the same virtual space.  If there is a more hardcore genre than MMORPG, I await the opportunity to play there as well.  Creative challenges are met by inspired individuals because they are driven by a muse, not seduced by easy money.  And by the way, in a platform shift, there is no easy money.  It will take every brain cycle we have to get our businesses to the other side.

Let’s not ride out the platform shift waiting for technology to push us creatively.  Let’s take the higher ground, take some risks, and do something interesting with our collective talents – and while we’re at it, let’s broaden the game market so that when we have more polygons connected through broadband networks, we have many, many more players who are waiting for us to deliver against our artistic potential.

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Image: Pixabay